Press / Coffee Press
Coffee Press press kit
All eight screenshots at full resolution, key art, and the game icon at 1024 px.
Factsheet
- Game
- Coffee Press
- Developer
- Studio 42
- Genre
- Minimalist route-drawing strategy
- Release
- Coming soon
- Platforms
- Steam
- Price
- TBA
- Engine
- Godot 4
- Press contact
- support@stud42.com
Description
Every great café runs on a great route.
Coffee Press is a minimalist coffee delivery game where the whole city is your supply chain. Draw a line from your roastery to a café and your van gets to work. Watch the shop light up and the people drink your coffee. From that first delivery, a living city grows around you.
But fresh coffee doesn't wait. Every batch has a peak, and the longer the route, the staler it will be. Keep your routes short and your beans moving, or a shop will go dark and its customers will walk away, and Big Coffee's teal vans will roll in and take over. Lose three cafés and the city is theirs.
A cozy management sim for fans of route-drawing strategy, transport puzzles and tycoon games, and for anyone who has ever wondered how the coffee gets there.
Features
- Draw your routes. One finger is all it takes. Draw a route along real streets and it snaps into place. Change it, add a new stop, or reorder the line whenever you like.
- Roast & blend. Get green beans from real coffee origins, from safe, steady lowland farms to risky mountain harvests that frost can wipe out. Build blends at the bench and keep your specialty shops stocked with the fine beans they demand.
- Grow your empire. Kiosks, high-street cafés, specialty rooms, delivery hubs, cold stores, a second roastery across town. A trade boat visits each month with two cards. Take one, free. The card you leave behind is the real price.
- A city that feels alive. Customers stroll the pavements, trains bring crowds to your busiest corners, and day fades into lamplit night. Every city is hand-made, each with its own streets, river and colours.
- Designed to be picked up. No walls of text, no tutorials to read. The game teaches itself in one gesture.








